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Business gamification for dummies / Kris Duggan, Kate Shoup. Hoboken, N.J. : John Wiley & Sons, 2013284 p. : ill. ; 23 cm.Interested in improving customer loyalty, engagement, and retention? This guide to business gamification explains how to apply the principles of this strategic concept to your business model to entice and retain customers.
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Minecraft for dummies / Jacob Cordeiro. Hoboken, NJ : John Wiley & Sons, 2013xii, 148 p. : ill. ; 22 cm.Craft yourself an amazing game of Minecraft! More than just a game, Minecraft consists of players using an avatar to create or destroy various types of blocks, form fantastic structures, create artwork, and do much more, all in a three-dimensional environment and across various multiplayer servers in multiple game modes.
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The art of game design : a book of lenses / Jesse Schell A K Peters/CRC Press, 20191 online resource (610 p.) : ill. ; 29cm.Presents over 100 sets of questions, or different lenses, for viewing a game's design. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. New to this edition: many great examples from new VR and AR platforms as well as examples from modern games such as Uncharted 4 and The Last of Us, Free to Play games, hybrid games, transformational games, and more
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